Let's go ahead and get them out of the way. Combine that with the fact that tanker trucks can now finally be blown up - in a delightful fashion that's almost subtle - and we easily have the most explosive Burnout yet.Įverything, however, is not all rosy and shiny, as Burnout 3 does have some scattered faults. It gets even better in Crash mode, where on top of all the intentional destruction come Crashbreakers - power-ups that can be either picked up or earned that allow the driven vehicle to detonate itself for increased damage. Windows shatter, cars tear apart, wheels fly off, and engines are compacted as vehicles embrace in a violent dance of twisted steel. With every passing game, Criterion gets better and better at simulating over-the-top wrecks, and Takedown is definitely a work of incredible art. Activating it distorts the screen like it always has, but now as the Burn meter is used up there's an added sound of flames in place of increasing the new so-poorly-fitting-that-a-custom-soundtrack-is-required music like it previously did.īoosting will eventually bring everyone to crashing, which in turn brings up one of the highlights of the series: the crash physics. For the newcomers, that translates into boosting the car's speed and is the lifeblood of doing well in Burnout. The U.S.A., Europe, and India are all represented with roads customized for driving into oncoming traffic, smashing opponents into walls, and drifting at high speeds whenever possible in an attempt to fill the precious Burn meter. It still takes a good twenty hours just to complete the primary World Tour mode and unlock all the cars. But a changed focus doesn't mean that single-player has been neglected. ![]() This time around, the crash-intensive series switches gears and is all about the multiplayer, particularly online, and it manages to almost constantly excel. Not just a simple update, Burnout 3: Takedown continues the legacy of offering a totally different experience while managing to not hurt what made it so great in the first place. ![]() The Burnout series - a longtime favorite for me - has finally returned, and it does so while switching its focus with a grace so smooth it puts other companies' offerings to shame. Developer: Criterion | Publisher: EA Games
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